Do not hesitate to contact me to discuss a possible project or learn more about my work.

© 2018 by Morgan Blair

Contact

3d / VR Work

My passion projects, lots of work and lots of payoff.

 

Donny's Doppler Diner (VR)

The Problem:

My college capstone, working with a limited budget of under $400 in 2015 could we develop a full body Virtual Reality system that would allow us to exaggerate gestures and provide that to those who may have limited mobility.

The Solution:

With my team of 4, we were able to put together a system using the "Leap", the "Kinect", "Unity 3d" and the "Oculus DK1" to create a short game. In this game, we demonstrated the ability to capture the body's movement, full hand/finger movement, and translate that all in real time in relation to the other inputs. The movement could be exaggerated for those who could not lift their arms past a certain height, or close their hands completely. It also allowed us to stabilize swift and jerky movements and still complete virtual tasks.

My Role:

3d modeling (most assets), coding (character behaviors, scripted events). Texturing (most assets), Prop construction (3d printed parts, other custom equipment)

Tools:

3ds max (models),  Photoshop (textures), Unity 3d (game engine), After Effects (in game videos), Notepad++ (code for unity), Kinekt (body capture), Leap Motion (hand capture), Oculus (visual representation), Pen and Paper (Storyboarding / Character Design)

Set Goals and Timeline

 

1 Hour Timed Sculpts

 

Misc. Projects

Cute Cube Process:

Piccolo Process:

MK1 HELLFIRE Process:

Batmobile Process:

Everything Else: